![]() ![]() It has a male skin, a female skin and attachments, and you'd want each of these skins to have their own texture page. An example we'll use in the images below is the Spine "Goblin". However, it is often the case that you will want your texture pages ordered in a specific way so that the images are stored in a logical order and don't create too many texture swaps with one sprite having to swap between two texture pages to be drawn correctly. NOTE: Spine texture pages are specific to that Spine sprite and pages cannot be shared between different sprites or any other assets in a GameMaker Studio 2 project. In general, all this means for you is that when you import a Spine JSON file that has 2 or more texture pages, then GameMaker Studio 2 will automatically detect this and add all of them as part of the sprite data, and then you can switch skins as normal in your project, even if the skins are on different texture pages. With the 2.2.2 update to GameMaker Studio 2, general Spine support was improved and as part of that you can now import Spine sprites with multiple texture pages. ![]()
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